Thea Render Tutorial

Posted By admin On 02.02.19
Thea Render Tutorial 6,7/10 3502 votes

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  1. Thea Render C4d Tutorial

A complete guide of Thea Render. No more boring long videos! All videos are shorter than 5 minutes. SketchUp to Thea – quick render process. Troy Homenchuk, based out of Michigan, runs his own design studio called Inside Out Viz. Troy has a background in architecture, urbanism and design.

Thea

Thea Render C4d Tutorial

I used brazil for years in brazil the solution about my question was applying a material into the ground plane for catching shadows! But now using thea, inside rhino as viweport, seems not possible the same thing,only using the standalone renderer. There’s a solution? I think is so much easy using rhino and the viewport instead the thea render standalone howeverthis is the modeli 'm trying to create a car, the first approach is to creare a simple plane for catching shadows,as if i use brazil it’s correct?

Inside the standalone there’s an option to insert an infinite plane in which i can project shadows using a own property but in rhino? Agesandros, I have found through trial and error that the Rhino plugin works much better and is far simpler to use than the standalone Thea Studio. The plugin has all the features of Studio. The ground plane you refer to is almost identical to the Rhino ground plane except that it will not use Rhino materials accurately. Be sure Thea is turned on and not Rhino in the Renderer checkbox.

Shadows can be tricky with Thea. Places to buy overwatch stuff. The distance between the model and light source(s) is a critica factor. I only use rectangular lights or sphere objects with different emitters selected. Play with the intensity and efficacy to adjust shadows. Use a basic white plastic for the ground. Contact Thea for additional help. Blue free download. • If you want an infinite ground plane that is visible, you can use the Rhino Ground as was said before and apply a Thea Material to it that is to your liking (concrete, asphalt etc.).

• If you want an infinite ground plane that is not visible and only receives shadows while you still see the Thea Environment Background, the advice from Rallyman is correct, you apply a “Shadow Catcher” material either the way he described or via the Thea Material Editor where it is an option in the General Settings of the Material. This way you can also add reflections etc. The same works with a non-infinite rectangle with the same material, only make sure it’s large enough so you don’t see the borders. • What I also sometimes do is creating a large but not infinite rectangle as Ground Plane and then apply a Material to it that has a radial smooth white-to-black gradient in the Thea Clipping Channel. When “Soft” is ticked, you get a Ground Plane that fades out into the distance or into the (HDRI-) environment. Thea for Rhino supports almost everything that is in Studio and I personally prefer it over working in Studio.